这些是 Task。Trigger 的子元素是所有种类的 Task 。
the Trigger. Child Elements of Trigger are all types of Task.
Action 可以根据特定条件来修改、控制游戏内容。检测条件的东西叫做 Trigger (触发器)。 当条件满足后,Trigger 会被触发,触发 Trigger 后干的事情叫做 Task (行为,……其实更应该叫做任务,但是任务和Mission冲突了)
所有类型的 Task.
All types of the Trigger
icons that computers can use.
Represents all possible mission goal types
Hnxml Standard目前提供以下这几种 Hacknet Extension XML 类型的规范:
Actions(行动): ConditionalActionsElement
Factions(阵营): HXCustomFaction
Missions(任务): HXMission
Computers(电脑,也习惯称作 Nodes 节点): HXComputer
所有 types 或 interfaces 都包含一个
children
属性,用于定义该 XML 标签对应的子元素的 types 或 interfaces 。若元素为自闭合标签(无子元素),则children
属性变为可选且类型为never
。 比如:Trigger.HasFlags Computer.trackerLocale English
Hnxml Standard now provides specifications for these types ofHacknet Extension XML:
Actions: ConditionalActionsElement
Factions: HXCustomFaction
Missions: HXMission
Computers(or Nodes): HXComputer
All types or interfaces include a
children
property, which specifies the corresponding type/interface for child elements of that XML tag. If an element is self-closing (has no children), thechildren
property becomes optional and its type is set tonever
. For example: Trigger.HasFlags Computer.tracker