Triggers once the player has all of the flags in a comma separated list in requiredFlags.
this triggers immediately, as soon as this is finished loading
triggered once the player gets admin access to the target machine
This one is checked when the player connects to the PC with ID in the target field.
Triggers when the player disconnects from nodes , or connects to their own computer. You can remove the target tag (or set it to "NONE") to have this trigger when the player disconnects from anything.
the Trigger. Child Elements of Trigger are all types of Task.
Locale CN
这些是 Trigger。Trigger 的子元素是所有种类的 Task 。
See
Task, AllTasks