Hnxml Standard
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    Interface OnDisconnect

    Triggers when the player disconnects from nodes , or connects to their own computer. You can remove the target tag (or set it to "NONE") to have this trigger when the player disconnects from anything.

    当玩家从某个节点断开连接 (disconnect),或者连接 (connect) 玩家自己的节点。(注:断开连接会连接到玩家自己的节点) 你可以不声明target属性(或者把target属性的值改为"NONE")来让玩家从任意节点断开连接后触发。

    <OnDisconnect target="advExamplePC">
    <!-- Tasks -->
    </OnDisconnect>
    interface OnDisconnect {
        children: HXTask;
        target?: string;
    }
    Index

    Properties

    Properties

    children: HXTask
    target?: string