Accounts for nodes within
Auto-administrator adder - this resets the ports and stuff when the player
disconnects. Available types are "basic"
, "progress"
and "fast"
-
basic only resets after 15 seconds or so.
Progress admins reset ports, firewall and proxy progress, but only if the player isn't the admin.
Super admins reset passwords instantly on fast mode
This will determine the password for the "admin" login.
Creates a file for custom theme in a node.
This links this computer to another (one way) - if you scan from it, it reveals the links
This generates an encrypted file that can be decrypted using Decypher.exe
Files
Adds a firewall - set level to -1 to remove it. Solution is the solution the player will need to find to break it, the level should ideally be equal to the solution length, but can be longer (Not shorter though!) - additional time is the nonstandard extra evaluation time per step that the Hacknet solver will need
Allows you to remap ports. You can use as many as you'd like.
Node's ports
Number of ports to be open to allow porthack to run
This positions this computer near the target on the network map Position is it's position radially around it, and total is the number of radially surrounding nodes it has - this way you can create cool looking networks
Proxy server. Set value to -1 to make it disappear. Time is a multiplier on the base time (30 seconds). Time of 1 is "normal" and time of 2 is "long" - use the multiplier here to change the feel of it.
Adds a trace timer of this many seconds. Set to -1 to remove
The tracker is the 'passive trace' - if this tag is here, after a player disconnects from this machine
if they have left logs downloading or deleting a file, they will be attacked by an auto-generated AI hacker
that will try and reset them, or make them do the ETAS if the player has the flag CSEC_Member
Adding this section will create a second computer on load, attached to this which is an eos device, all set up, with these files on it.